A: Speech Recognition

 

 

The field of computer science that deals with designing computer systems that can recognize spoken words. Note that voice recognition implies only that the computer can take dictation, not that it understands what is being said. Comprehending human languages falls under a different field of computer science called natural language processing.

A number of voice recognition systems are available on the market. The most powerful can recognize thousands of words. However, they generally require an extended training session during which the computer system becomes accustomed to a particular voice and accent. Such systems are said to be speaker dependent.

Many systems also require that the speaker speak slowly and distinctly and separate each word with a short pause. These systems are called discrete speech systems. Recently, great strides have been made in continuous speech systems -- voice recognition systems that allow you to speak naturally. There are now several continuous-speech systems available for personal computers.

Because of their limitations and high cost, voice recognition systems have traditionally been used only in a few specialized situations. For example, such systems are useful in instances when the user is unable to use a keyboard to enter data because his or her hands are occupied or disabled. Instead of typing commands, the user can simply speak into a headset. Increasingly, however, as the cost decreases and performance improves, speech recognition systems are entering the mainstream and are being used as an alternative to keyboards.

 

LINKS:

http://www.iglou.com/vrsky/

 

http://www-4.ibm.com/software/speech/

 

http://dmoz.org/Computers/Algorithms/Speech_Recognition/

 

http://www.sls.lcs.mit.edu/sls/index2.html

 

http://www-speech.sri.com/

  

http://speechbot.research.compaq.com/

 

http://www.asel.udel.edu/speech/

 

http://www.dragonsys.com/

 

http://www.readplease.com

 

 

B:  Software Agents

http://agents.media.mit.edu/

http://www-2.cs.cmu.edu/~softagents/

http://www.hermans.org/agents/index.html

http://www.ai.univie.ac.at/oefai/agents/

 

C:  Wearable PCs

http://www.wired.com/news/politics/0,1283,54988,00.html

http://www.wired.com/news/technology/0,1282,15705,00.html

http://www.click.com.au/page.cfm?cat=6&pg=10

http://zdnet.com.com/2100-1103-956695.html

http://www.cnn.com/1999/TECH/computing/12/16/wearable.linux.idg/

http://www.forbes.com/2001/07/20/0720tentech.html

 

D: Robotics

http://www.ri.cmu.edu/

http://www.frc.ri.cmu.edu/robotics-faq/

http://www.robotics.com/

http://www.evolution.com/

http://www.irobot.com/home/default.asp

http://www.thetech.org/robotics/

http://robotics.stanford.edu/

http://www-robotics.cs.umass.edu/lpr.html

http://robotics.eecs.berkeley.edu/

http://www.usfirst.org/robotics/

http://www.ai.mit.edu/projects/humanoid-robotics-group/

 

E: Virtual Reality

http://www.itl.nist.gov/iaui/ovrt/hotvr.html

http://www.hitl.washington.edu/projects/knowledge_base/onthenet.html

http://www.georgehart.com/virtual-polyhedra/vp.html

http://ovrt.nist.gov/

http://www.vrac.iastate.edu/

http://www.activeworlds.com/

http://www.vrealities.com/main.html